tag:blogger.com,1999:blog-17722541.post1085124302545683434..comments2023-10-30T12:41:52.941+01:00Comments on don't code today what you can't debug tomorrow: progressive rendering via tiled backing storeAriya Hidayathttp://www.blogger.com/profile/03121582140059106015noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-17722541.post-8286666527615757252011-07-04T17:34:09.408+02:002011-07-04T17:34:09.408+02:00@elvis: It's a beautiful logo :) Thanks so muc...@elvis: It's a beautiful logo :) Thanks so muchAriya Hidayathttps://www.blogger.com/profile/03121582140059106015noreply@blogger.comtag:blogger.com,1999:blog-17722541.post-23838682045941298272011-07-03T05:21:58.109+02:002011-07-03T05:21:58.109+02:00This is exactly what I just recently implemented f...This is exactly what I just recently implemented for paint.net 4.0 using Direct2D. Layer composition is *finally* off the main UI thread. There be dragons in the details, but this is a really good explanation of it.Rick Brewsterhttps://www.blogger.com/profile/12375862890230179732noreply@blogger.comtag:blogger.com,1999:blog-17722541.post-74414621242563936602011-06-27T19:47:19.971+02:002011-06-27T19:47:19.971+02:00nice one!
I remember trying to implement tiled re...nice one!<br /><br />I remember trying to implement tiled rendering for Graphics View but failed miserably :)Kromainhttps://www.blogger.com/profile/02807855932937952774noreply@blogger.comtag:blogger.com,1999:blog-17722541.post-9112645827831649942011-06-27T12:01:11.187+02:002011-06-27T12:01:11.187+02:00I love these little tidbits. Keep them coming!
Al...I love these little tidbits. Keep them coming!<br /><br />Also nice to see you're using the logo I drew. I forgot about that ;)elvishttps://www.blogger.com/profile/03683966606505330211noreply@blogger.comtag:blogger.com,1999:blog-17722541.post-80814715699615385122011-06-27T09:58:20.344+02:002011-06-27T09:58:20.344+02:00Nice work sirNice work sirjarredhttps://www.blogger.com/profile/12567270694081860562noreply@blogger.com